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Guide to DK

Last post 08-14-2008 6:58 PM by Slothra. 2 replies.
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  • 08-08-2008 4:52 PM

    • Jon
    • Top 25 Contributor
    • Joined on 03-06-2008
    • Posts 111
    • Points 410

    Guide to DK

          DK's got excellent defense and power, but largely at the expense of speed. To understand how he fights, just look at his unbalanced proportions. His attacks all have completely different ranges and very specific points of contact. Those involving his feet get very little distance while his arms give him the reach of a sword-fighting character. Unfortunately, while the sword characters tend to have good sweep to their slashing attacks, DK has no real sweep to any of his A attacks, save his up-A and down-A attacks. He does major damage with major kick everywhere his fists land, but generally speaking, if the fists miss, the move does no damage, even if the rest of his arms make contact. This makes his slow, sweep-less smash attacks very difficult to execute. He's deadly at arms' length, but once his personal bubble is breached, he's at a huge disadvantage and must rely on his faster physical attacks or his B moves to free himself. His up-B and down-B moves are his only good area damage techniques, but his down-B move is pretty slow. The moment your opponent gets closer than arms' length, spin away using DK's up-B technique, preferably striking your foe as you flee.

         If you're an aerial fighter, don't use DK. His aerial A moves are almost impossible to execute, largely on account of their slowness. His most useful move is his chargeable B move because it's faster, more powerful, and above all, easier to aim than his smash attacks. Consequently, I advise you to play defense so that you can charge this move as often as possible, but of course, don't let people exploit DK's total lack of projectiles by sniping you.

    • Post Points: 6
  • 08-08-2008 5:46 PM In reply to

    Re: Guide to DK

    If you want to be really good with Donkey Kong, you will need to get your playing style to match his personality. Sulk in the corner and charge up his fist. When he's good and fuming, wait for the right time and strike with a good KO punch. If you stand your ground and beat up anyone who comes close, you can do quite well. Timing is very important with all slow characters. You need to anticipate movement of your enemies to start your attacks just before you need them to make contact.

    If you want to beat DK, grab a fast character and outmaneuver him up close, dodging all his attacks and countering with your own. Or you can use ranged attacks to snipe him down. By firing long ranged attacks at him, you will force him to move in close and his slowness will play him right into your hands.

    That's my way of the ninja!

    • Post Points: 2
  • 08-14-2008 6:58 PM In reply to

    • Slothra
    • Top 50 Contributor
    • Joined on 04-02-2008
    • Who cares?
    • Posts 10
    • Points 28

    Re: Guide to DK

           I dunno why, but green DK speaks to me.
    green sloth
    • Post Points: 2
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