Perhaps the most important aspect of mastering the hunter class is
training and using your pets. Strangely enough, the in game tutorials
leave out a lot of vital information about training pets. This guide
will show some of what I have learned in my adventures as a hunter.
First of all, you must learn to tame pets. Hunters do not start out
with the ability to tame beasts. Before you reach level 10, you must
rely on your gun and hand to hand combat. At level 10, you can get the
quest to learn to tame beasts. As a Night Elf, you must go to the
Dolanaar Inn. There are three NPCs there. You will receive a quest from
one of the hunter trainers that will tell you to go tame a series of
beasts. Once you have completed this series of quests, you will learn
the essential beast taming spells. You are not finished here, though.
They will send you on another quest to talk to another NPC in
Darnassus. Once you have completed this, you will learn the more
advanced beast training spells. I have not played a dwarf hunter, but I
am willing to bet that you will find the quest chain at the hunter
trainer in Kharanos. Be sure to complete the quest chain. These skills
are crucial to hunters. Once you have mastered the essential skills,
you are ready to start taming your first pet.
First, you must find a pet that you like and wish to make your own. I
recommend cats personally as they learn extremely good PVP skills
allowing them to stealth and sprint. I used a raptor from level 13
until level 59 due to their good defense and attack power (And they are
just plain cool). Bears make excellent tanks (Good hp and def mean they
can take a beating while you pick off the enemies.) I recommend trying
many different pets and figuring out which you like best. You can only
tame a pet that is your level or below. In most places, you can find
the same beasts at slightly different levels, so you can select the one
that is closest to your level. Once you select a beast to tame, back
away to the maximum range of your tame beast spell and use it. The
beast will charge you and start attacking you. While you are taming,
you cannot move, stop casting, use any item, or have anyone else
interfere in any way by either attacking the beast or healing you. You
must endure the beast beating on you for 20 seconds before it becomes
your pet. Sometimes the taming process will fail and you have to tame
again. This is where having an ally to heal you or kill the beast may
be necessary to make sure your pet doesn’t kill you. Once you learn the
freeze trap spell, taming is a breeze. You simply set a freeze trap in
front of you and start taming. The beast will charge and freeze solid
for a good portion of the taming process. Another hunter can use their
freeze trap before you start taming to freeze the pet and this will not
interfere with the taming process. When you have tamed a pet
successfully, you can name it by right clicking on its face in its
status bar and selecting name pet. Be careful when naming your pet
because once you name it, the name can never be changed.
Once you have a pet, you can start training it. The first, and most
important thing you must do is to make it happy and loyal. The colored
box next to your pet’s status bar shows its happiness level. It ranges
from red (the lowest) to yellow to green (the highest). When a pet is
unhappy, it loses loyalty. When green, it gains loyalty. If the loyalty
level gets too low, the pet will just leave you, or turn on you and try
to eat you instead. A pet starts out with the lowest loyalty level, and
if it gets much lower, it will leave you soon. This is why you must
feed your pet immediately and get his happiness to green.
To feed your pet, click the feed pet spell from your spell book. The
cursor will gain a blue outline. Then click on the food in your bags.
You can also simply drag food from your bag then click it on your pet.
Every pet has different diets. If you check your personal info, there
is a tab where you can select your pet, and see his stats. It will show
his loyalty level and diet as well. Cats like meat and fish, turtles
and monkeys like fruit, wind serpents like fruit and cheese, raptors
only eat meat, and bears like almost anything. Always carry a couple
stacks of food for your pet. As the pet grows, lower level food will be
less effective. My level 60 cat will not even eat anything less than
cured ham steak. Once you feed your pet, you will see a status effect
with an icon that looks like the feed pet icon. As long as this is on,
your pet is still eating. Feeding it again or starting combat will
cancel the eating effect, and it will not gain the full amount of
happiness from the food. Feed your pet and keep it always green. When a
pet is fully happy, it gains loyalty, and its attacks are more
powerful. As long as your pet is in green happiness, as you fight
battles, over a long period of time, your pet will gain loyalty levels.
When a pet gains a loyalty level, it gains TP (training points) that
can be used to train skills. There are 6 loyalty levels in all. A loyal
pet has no risk of ever abandoning you, so keep that pet loyal.
The next thing you must do is to train your pet to learn skills. If you
click the train pet spell, you will see a list of all the pet skills
you know. At first, you will not know any skills. Go to the pet trainer
once you reach level 10. The ones I use are in Dolanaar, Kharanos, and
Ironforge. I am sure there are others as well. The pet trainer has a
list of skills you can learn, much like your other class skills. These
skills will teach you to teach your pets skills. They are learned by
the hunter, not the beast, so once you learn a train beast skill, you
will always have it, and can teach it to all your pets that are able to
learn it. The most important pet skill is growl. Growl (Rank 1) is
available at level 10. Every 10 levels, another higher ranking growl is
available. Once you have purchased and learned Train Beast Growl (Rank
1), you can teach it to your pet (If the pet meets the requirements. In
this case it must also be level 10 or above.) Select the train beast
spell, then select Growl (Rank 1) from the menu. Click train and the
pet will learn Growl (Rank 1). Then you will see the growl icon in the
pet action bar with a glowing yellow outline. You can right click this
to turn the glow on and off. If it is on, the pet will use it
automatically, as often as possible. If you turn it off, you must
manually click it to get the pet to use the skill. I keep growl always
on because my main use for a pet is to tank for me. When a pet uses
growl, it increases the aggro on itself. Aggro stands for aggression.
Enemies will attack whatever they have the most aggro towards. Doing
more damage or healing gains more aggro. Also simply being a lower
level gives you a lot of aggro. Growl helps keep aggro on your pet so
you can simply sit back and shoot it at your leisure, without taking
damage to yourself. As long as the pet is the one getting hurt, you can
heal him with your heal pet spell. If you use your pet well enough, you
can take on enemies well above your level with ease. Even if your pet
dies, you can simply revive him. Aside from being very unhappy with
you, you can get your pet back, good as new, in a matter of seconds. Be
sure to immediately feed your pet. I carry a lot of extra food in
places where I know my pet will die a lot. It pays off.
Skills you learn from the pet trainer are not the only beast training
skills you can learn. Wild beasts have very useful skills as well. Only
certain beasts have skills, and the level and type of beast effects
which skill you can learn from them. Some cats have Cower (Reduces
aggro on the pet), Prowl (Stealths the cat and makes the first strike
coming out of stealth more powerful), and Dash (Increases run speed for
a short time.) Some Bears have Claw or Bite (Adds an extra attack
between your normal attacks to do added damage). Owls can get Dive
(Increases run speed for a short time) and Screech (Reduces attack
power of the targets in range). Wolves get Howl (Increases the attack
power of the next move for every team mate in range). Turtles get
Shield (Increases the defense power of the pet for a short time). Wind
Serpents get Thunder (Shoots a bolt of electricity at enemies). When
Patch 1.9 comes out, Monkeys will get Thunder Stomp (Does AOE damage
and increases threat to all nearby enemies.) To learn more skills, take
your pet to a stable master. These can be found in many major towns.
You can put your pet in the stable and go tame another pet. You can
purchase more stable slots so you can have a total of 3 pets. Tame
another pet and see if it has a skill with a yellow outline around it
(Like the growl move you already know.) If it does not, release by
right clicking on its face in the status bar and click abandon pet.
Then tame another pet that may have a move. I like to try out every new
type of beast in an area. Some beasts, such as thunder lizards,
zhevras, and devilsaurs cannot be tamed. Once you find a pet with a
skill that can be learned, make the pet use that skill. After a few
uses, you will see a yellow message saying you have learned that skill.
It will now be in your beast training skills. Most skills have more
than one rank, often up to rank 8. Keep seeking out more powerful pet
skills to make your pet the ultimate fighting machine. Pet trainers
also teach skills to increase pet armor, stamina, and magic resistance,
so check back with them every few levels. All pet training skills will
use up the pet’s TP. You gain more TP as your pet gains loyalty levels
and gains experience levels. Be careful how you spend your TP because
no pet will ever get nearly enough TP to learn all the skills you can
train him. If you make a mistake, you can have the pet trainer cause
him to forget his training and give him back all his TP. Be careful
doing this because it gets more expensive each time you train, and can
end up costing a lot of gold. You can have a maximum of 3 pet skills in
the action bar at once. If you go to your spell book, there is a pet
tab where you can see your pet’s skills and switch out the active ones.
Now that you have the basic knowledge of training pets, it is time to
go out and put your skills into practice. The best way to learn is by
actively using your skills. Try out new pets to see which is best for
you and train your skills to fit your unique playing style. With time
and experience, you can learn to be a master of your Hunter.
These are some general tips for using your hunter’s other diverse and
useful skills in combat. The most important thing is, always hold aggro
on your pet as much as possible. If an enemy aggroes you, use your
disengage skill or feign death to make him aggro back on your pet. You
can heal your pet until you run out of mana, but you cannot heal
yourself. Always remember to use your hunter stings on your enemies.
Reducing enemy attack power, draining their mana, or keeping your
poison sting on them can mean the difference between life and death. If
things get too bad, feign death. This will make the enemies think you
are dead and leave you alone. It can be resisted, and is much more
likely to fail against higher level enemies. Use your traps. A well
placed fire trap can add a lot of damage once the enemy steps on it.
Use your mana wisely. Using arcane shot and improved multi shot can add
a lot of damage and kill enemies much more quickly, but if your pet is
taking a beating, you will wish you had more mana to heal your pet. If
all else fails, run away. Hunters are masters of kiting (Getting a
target to attack you and running away so it cannot hit you). If you use
wing clip up close, then aspect of the cheetah when you put some
distance between you, you can escape most enemies. Be careful using
aspect of the cheetah, because if you get hit, it will stun you and
slow you down instead. Master the jump shot technique. When running
away, jump forward and spin around to face the enemy and fire a shot in
mid air. Then quickly turn back around and run forward. Using this
technique, you can slow an enemy and place your poison sting on them
every time it wears off. It will eventually do enough damage to kill
just about anything.
Each time you train a new skill, use it as much as you can to learn how
it is used. Every skill has some good practical application, even if it
seems useless. Aspect of the wild, for example, is often never used by
many hunters. When in high level instances such as Scholomance where
the group is often poisoned, using this move increases the entire
party’s nature resist by 60 and can often cut their damage to less than
half, and sometimes save the whole group. Shaman and druids can also be
considerably weakened by using this move. Many hunters do not use
disengage because they fail to realize its use. If an enemy gets close
to you, use disengage. If it is used while within melee range of a mob,
it will stop your melee attacks, lessen the aggro on you, and usually
send them back to the pet. This way, you can take on enemies that would
normally kill you in a matter of seconds by keeping them engaged on
your pet. Feign death is especially useful because it cancels combat.
If you get some distance from where the enemy first attacked you then
feign, it will usually just run back to where it started and lose
interest in you. It can be useful in combat with humans as well. Most
people won’t buy it if you play dead, but it does disengage combat. If
they do not have a damage over time spell on you and do not have time
to attack you after you feign, you can drop a freeze trap and
incapacitate them while you eat right in front of them. Stunning the
enemy before you feign keeps them from being able to attack you and
allows you to drop a freeze trap right on their head. If you are a
night elf, you can shadow meld as soon as you start eating to be
completely invisible while you recover all your HP and mana.
Every man dies, but few truly live. Live your life to its fullest, every day as if it were your last.